#pragma once #include "node_context.h" namespace ov { namespace frontend { namespace ggml { namespace op { #define GGML_OP_CONVERTER(op) OutputVector op(const NodeContext & context) GGML_OP_CONVERTER(translate_add); GGML_OP_CONVERTER(translate_cont); GGML_OP_CONVERTER(translate_concat); GGML_OP_CONVERTER(translate_add_id); GGML_OP_CONVERTER(translate_div); GGML_OP_CONVERTER(translate_fill); GGML_OP_CONVERTER(translate_get_rows); GGML_OP_CONVERTER(translate_im2col); GGML_OP_CONVERTER(translate_mulmat); GGML_OP_CONVERTER(translate_mul_mat_id); GGML_OP_CONVERTER(translate_permute); GGML_OP_CONVERTER(translate_reshape); GGML_OP_CONVERTER(translate_rms_norm); GGML_OP_CONVERTER(translate_norm); GGML_OP_CONVERTER(translate_l2_norm); GGML_OP_CONVERTER(translate_sum_rows); GGML_OP_CONVERTER(translate_sqr); GGML_OP_CONVERTER(translate_rope); GGML_OP_CONVERTER(translate_scale); GGML_OP_CONVERTER(translate_sqrt); GGML_OP_CONVERTER(translate_unary_silu); GGML_OP_CONVERTER(translate_unary_softplus); GGML_OP_CONVERTER(translate_soft_max); GGML_OP_CONVERTER(translate_transpose); GGML_OP_CONVERTER(translate_view); GGML_OP_CONVERTER(translate_glu_swiglu); GGML_OP_CONVERTER(translate_glu_swiglu_oai); GGML_OP_CONVERTER(translate_glu_swiglu_clamp); GGML_OP_CONVERTER(translate_glu_geglu); GGML_OP_CONVERTER(translate_glu_geglu_quick); GGML_OP_CONVERTER(translate_set_rows); GGML_OP_CONVERTER(translate_cpy); GGML_OP_CONVERTER(translate_argsort); GGML_OP_CONVERTER(translate_flash_attn_ext); GGML_OP_CONVERTER(translate_clamp); GGML_OP_CONVERTER(translate_pad); GGML_OP_CONVERTER(translate_ssm_conv); GGML_OP_CONVERTER(translate_gated_delta_net); GGML_OP_CONVERTER(translate_repeat); GGML_OP_CONVERTER(translate_cumsum); GGML_OP_CONVERTER(translate_fill); GGML_OP_CONVERTER(translate_set); GGML_OP_CONVERTER(translate_diag); GGML_OP_CONVERTER(translate_tri); GGML_OP_CONVERTER(translate_solve_tri); GGML_OP_CONVERTER(translate_pool_2d); GGML_OP_CONVERTER(translate_roll); } // namespace op std::unordered_map get_supported_ops(); } // namespace ggml } // namespace frontend } // namespace ov