#version 450 #extension GL_EXT_control_flow_attributes : require #define BLOCK_SIZE 64 layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in; layout(push_constant) uniform Parameters { uint B; uint T; uint C; uint H; float scale; }; layout(binding = 0) readonly buffer KBuf { A_TYPE k[]; }; layout(binding = 1) readonly buffer VBuf { A_TYPE v[]; }; layout(binding = 2) readonly buffer QBuf { A_TYPE q[]; }; layout(binding = 3) readonly buffer GBuf { A_TYPE g[]; }; layout(binding = 4) readonly buffer StateBuf { A_TYPE state_in[]; }; layout(binding = 5) buffer DstBuf { A_TYPE dst[]; }; shared A_TYPE _k[BLOCK_SIZE], _q[BLOCK_SIZE], _g[BLOCK_SIZE]; void main() { const uint head_size = BLOCK_SIZE; const uint batch_id = gl_WorkGroupID.x / H; const uint head_id = gl_WorkGroupID.x % H; const uint tid = gl_LocalInvocationID.x; const uint state_size = C * head_size; const uint n_seq_tokens = T / B; if (batch_id >= B || head_id >= H) { return; } // state[i] holds column tid of this head's state matrix: S[i][tid] A_TYPE state[BLOCK_SIZE]; [[unroll]] for (uint i = 0; i < head_size; i++) { state[i] = state_in[batch_id * state_size + head_id * head_size * head_size + i * head_size + tid]; } const uint start_t = batch_id * n_seq_tokens * C + head_id * head_size + tid; const uint end_t = (batch_id + 1) * n_seq_tokens * C + head_id * head_size + tid; for (uint t = start_t; t < end_t; t += C) { barrier(); _k[tid] = k[t]; _q[tid] = q[t]; _g[tid] = g[t]; barrier(); const A_TYPE v_val = v[t]; A_TYPE y = 0.0; [[unroll]] for (uint i = 0; i < head_size; i += 4) { vec4 k_vec = vec4(_k[i], _k[i+1], _k[i+2], _k[i+3]); vec4 q_vec = vec4(_q[i], _q[i+1], _q[i+2], _q[i+3]); vec4 g_vec = vec4(_g[i], _g[i+1], _g[i+2], _g[i+3]); vec4 s_vec = vec4(state[i], state[i+1], state[i+2], state[i+3]); vec4 kv = k_vec * v_val; s_vec = s_vec * g_vec + kv; y += dot(q_vec, s_vec); state[i] = s_vec.x; state[i+1] = s_vec.y; state[i+2] = s_vec.z; state[i+3] = s_vec.w; } dst[t] = y * scale; } [[unroll]] for (uint i = 0; i < head_size; i++) { dst[T * C + batch_id * state_size + head_id * head_size * head_size + i * head_size + tid] = state[i]; } }