char-fork/llama.cpp

git clone https://git.t4t.associates/char-fork/llama.cpp

Jeff Bolzvulkan: add iq4_nl support back to FA (#24585)816164100

char/aliceai-t5-moe
28.6 KiB647 linesraw
1#version 450
2
3#extension GL_EXT_control_flow_attributes : enable
4#extension GL_EXT_shader_16bit_storage : require
5
6#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
7#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
8
9#if defined(BFLOAT16)
10#extension GL_EXT_bfloat16 : enable
11#endif
12
13#extension GL_KHR_shader_subgroup_basic : enable
14#extension GL_KHR_shader_subgroup_arithmetic : enable
15#extension GL_KHR_shader_subgroup_vote : enable
16#extension GL_KHR_memory_scope_semantics : enable
17#extension GL_KHR_cooperative_matrix : enable
18
19#include "types.glsl"
20#include "flash_attn_base.glsl"
21#if !defined(BFLOAT16)
22#include "flash_attn_dequant.glsl"
23#endif
24
25// These need to be supported N,M values for a MatBc x MatBr x 16 coopmatmuladd
26const uint32_t MatBr = 16;
27const uint32_t MatBc = 16;
28
29const uint32_t rows_per_thread = Br / row_split;
30const uint32_t cols_per_iter = gl_WorkGroupSize.x / row_split;
31const uint32_t cols_per_thread = Bc / cols_per_iter;
32
33
34layout (binding = 0) readonly buffer Q {float data_q[];};
35layout (binding = 0) readonly buffer QV4 {vec4 data_qv4[];};
36layout (binding = 1) readonly buffer K {FLOAT_TYPE data_k[];};
37layout (binding = 1) readonly buffer KV4 {FLOAT_TYPEV4 data_kv4[];};
38layout (binding = 2) readonly buffer V {FLOAT_TYPE data_v[];};
39layout (binding = 2) readonly buffer VV4 {FLOAT_TYPEV4 data_vv4[];};
40layout (binding = 3) readonly buffer M {float16_t data_m[];};
41
42shared float tmpsh[row_split];
43
44const uint32_t qstride = HSK_pad / 4 + 2;
45shared FLOAT_TYPEV4 Qf[Br * qstride];
46
47const uint psh_stride = Br / 4 + 2;
48shared FLOAT_TYPEV4 Psh[Bc * psh_stride];
49
50// Avoid padding for hsk==256 to make it fit in 48KB shmem.
51const uint32_t sfshstride = (HSK <= 128) ? (Br / 4 + 2) : Br / 4;
52shared ACC_TYPEV4 sfsh[Bc * sfshstride];
53
54const uint32_t D_pad = HSK_pad > HSV_pad ? HSK_pad : HSV_pad;
55const uint32_t kvsh_stride = (SHMEM_STAGING != 0 ? D_pad : MatBr) / 4 + 2;
56const uint v_cols = MatBc / 4 * row_split; // total cols, 4 vec4s per MatBc * number of subgroups
57const uint vsh_stride = v_cols;
58shared FLOAT_TYPEV4 kvsh[(kvsh_stride >= vsh_stride) ? (Bc * kvsh_stride) : (Bc * vsh_stride)];
59
60const uint32_t osh_stride = row_split * MatBr / 4;
61shared O_TYPEV4 pvsh[MatBc * osh_stride];
62
63shared ACC_TYPE slope[Br];
64
65void main() {
66#ifdef NEEDS_INIT_IQ_SHMEM
67    if (fa_type_needs_shmem(FaTypeK) || fa_type_needs_shmem(FaTypeV)) {
68        init_iq_shmem(gl_WorkGroupSize);
69    }
70#endif
71
72    init_indices();
73
74    const uint32_t tid = gl_LocalInvocationIndex;
75
76    const uint32_t threads_per_rowgroup = gl_WorkGroupSize.x / row_split;
77    const uint32_t d_per_thread = (HSV/4 + threads_per_rowgroup - 1) / threads_per_rowgroup;
78    const uint32_t row_tid = gl_LocalInvocationIndex / threads_per_rowgroup;
79    const uint32_t col_tid = gl_LocalInvocationIndex % threads_per_rowgroup;
80
81#define tile_row(r) (row_tid * rows_per_thread + (r))
82
83    // Zero-initialize shared memory for Q/K when HSK is not a multiple of 16 (HSK_pad > HSK).
84    if ((HSK % 16) != 0) {
85        [[unroll]] for (uint i = 0; i < Br * qstride; i += gl_WorkGroupSize.x) {
86            if (i + tid < Br * qstride) {
87                Qf[i + tid] = FLOAT_TYPEV4(0);
88            }
89        }
90        barrier();
91    }
92
93    uint32_t q_offset = gqa_iq1*p.nb01 + (iq2*p.nb02+iq3*p.nb03) / 4;
94
95    [[unroll]] for (uint32_t idx = 0; idx < Br * HSK / 4; idx += gl_WorkGroupSize.x) {
96        uint32_t d = (idx + tid) % (HSK / 4);
97        uint32_t r = (idx + tid) / (HSK / 4);
98        if (r < Br && d < HSK / 4 &&
99            i * Br + r < N) {
100            Qf[r * qstride + d] = FLOAT_TYPEV4(data_qv4[q_offset / 4 + (i * Br + r) * q_stride / 4 + d] * p.scale);
101        }
102    }
103    barrier();
104
105    O_TYPEV4 Of[rows_per_thread][d_per_thread];
106    [[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
107        [[unroll]] for (uint32_t d = 0; d < d_per_thread; ++d) {
108            Of[r][d] = O_TYPEV4(0.0);
109        }
110    }
111
112    float Lf[rows_per_thread], Mf[rows_per_thread];
113
114    // Use -FLT_MAX/2 rather than -inf to reduce the possibility of NaNs, e.g. when computing Mold-M.
115    const float NEG_FLT_MAX_OVER_2 = uintBitsToFloat(0xFEFFFFFF);
116
117    [[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
118        Lf[r] = 0;
119        Mf[r] = NEG_FLT_MAX_OVER_2;
120    }
121
122    // ALiBi
123    if (p.max_bias > 0.0f) {
124        if (tid < Br) {
125            uint r = tid;
126            slope[r] = perElemOpComputeSlope(r, col_tid, ACC_TYPE(0), iq2);
127        }
128    } else {
129        if (tid < Br) {
130            uint r = tid;
131            slope[r] = ACC_TYPE(1.0);
132        }
133    }
134
135    const uint32_t mo_stride = CEIL_DIV(KV, 16 * Bc);
136    // mo_offset will point to the tile starting at row i*Br and col 0
137    uint32_t mo_offset = mo_stride * i;
138
139    // FaBlockBytesK/V == 2 for f16 (sizeof f16) and == 16 for f32 (vec4) and == ggml block size for quants.
140    uint32_t k_offset = (ik2*p.nb12 + ik3*p.nb13) / FaBlockBytesK;
141    uint32_t v_offset = (iv2*p.nb22 + iv3*p.nb23) / FaBlockBytesV;
142    uint32_t m_offset = gqa_iq1*KV;
143    if (p.nem2 != 1 || p.nem3 != 1) {
144        m_offset += ((iq3 % p.nem3) * p.nem2 + (iq2 % p.nem2)) * p.nem1 * KV;
145        mo_offset += ((iq3 % p.nem3) * p.nem2 + (iq2 % p.nem2)) * CEIL_DIV(p.nem1, Br) * mo_stride;
146    }
147
148    uint32_t mask_opt = 0;
149    uint32_t mask_opt_idx = ~0;
150    uint32_t mask_opt_bits = 0;
151    f16vec4 mask_cache[Bc * Br / 4 / WorkGroupSize];
152
153    [[dont_unroll]]
154    for (uint32_t j = start_j; j < end_j; ++j) {
155
156        [[unroll]] for (uint32_t idx = 0; idx < mask_cache.length(); ++idx) {
157            mask_cache[idx] = f16vec4(0);
158        }
159
160        if (MASK_ENABLE) {
161            if (USE_MASK_OPT && mask_opt_idx != j / 16) {
162                mask_opt_idx = j / 16;
163                mask_opt = data_mask_opt[mo_offset + mask_opt_idx];
164            }
165            mask_opt_bits = (mask_opt >> ((j % 16) * 2)) & 0x3;
166            if (mask_opt_bits == MASK_OPT_ALL_NEG_INF) {
167                // skip this block
168                continue;
169            }
170            // Only load if the block is not all zeros
171            if (mask_opt_bits != MASK_OPT_ALL_ZERO) {
172                bool nem1_bounds_check = !(p.gqa_ratio > 1) && (p.nem1 % Br) != 0;
173
174                float max_mask = NEG_FLT_MAX_OVER_2;
175                [[unroll]] for (uint32_t idx = 0; idx < Bc * Br / 4; idx += gl_WorkGroupSize.x) {
176                    uint32_t c = (idx + tid) / (Br / 4);
177                    uint32_t r = (idx + tid) % (Br / 4);
178                    if (idx + tid < Bc * Br / 4 || idx + gl_WorkGroupSize.x <= Bc * Br / 4) {
179                        if ((!KV_bounds_check || j * Bc + c < KV)) {
180                            f16vec4 m;
181                            if (!nem1_bounds_check || i * Br + r * 4 + 3 < p.nem1) {
182                                m = f16vec4(data_m[m_offset + (i * Br + r * 4    ) * m_stride + (j * Bc + c)],
183                                            data_m[m_offset + (i * Br + r * 4 + 1) * m_stride + (j * Bc + c)],
184                                            data_m[m_offset + (i * Br + r * 4 + 2) * m_stride + (j * Bc + c)],
185                                            data_m[m_offset + (i * Br + r * 4 + 3) * m_stride + (j * Bc + c)]);
186                                max_mask = max(max(max(max(max_mask, float(m[0])), float(m[1])), float(m[2])), float(m[3]));
187                            } else if (i * Br + r * 4 + 2 < p.nem1) {
188                                m = f16vec4(data_m[m_offset + (i * Br + r * 4    ) * m_stride + (j * Bc + c)],
189                                            data_m[m_offset + (i * Br + r * 4 + 1) * m_stride + (j * Bc + c)],
190                                            data_m[m_offset + (i * Br + r * 4 + 2) * m_stride + (j * Bc + c)],
191                                            0.0);
192                                max_mask = max(max(max(max_mask, float(m[0])), float(m[1])), float(m[2]));
193                            } else if (i * Br + r * 4 + 1 < p.nem1) {
194                                m = f16vec4(data_m[m_offset + (i * Br + r * 4    ) * m_stride + (j * Bc + c)],
195                                            data_m[m_offset + (i * Br + r * 4 + 1) * m_stride + (j * Bc + c)],
196                                            0.0,
197                                            0.0);
198                                max_mask = max(max(max_mask, float(m[0])), float(m[1]));
199                            } else if (i * Br + r * 4 < p.nem1) {
200                                m = f16vec4(data_m[m_offset + (i * Br + r * 4    ) * m_stride + (j * Bc + c)],
201                                            0.0,
202                                            0.0,
203                                            0.0);
204                                max_mask = max(max_mask, float(m[0]));
205                            } else {
206                                m = f16vec4(0.0);
207                            }
208                            mask_cache[idx / WorkGroupSize] = m;
209                        }
210                    }
211                }
212                // skip the block if the mask is entirely -inf
213                bool all_less = subgroupAll(max_mask <= NEG_FLT_MAX_OVER_2);
214                barrier();
215                if (gl_SubgroupInvocationID == 0) {
216                    tmpsh[gl_SubgroupID] = all_less ? NEG_FLT_MAX_OVER_2 : 0.0f;
217                }
218                barrier();
219                [[unroll]] for (uint s = 0; s < gl_NumSubgroups; ++s) {
220                    max_mask = max(max_mask, tmpsh[s]);
221                }
222                if (max_mask <= NEG_FLT_MAX_OVER_2) {
223                    continue;
224                }
225            }
226        }
227
228        if (SHMEM_STAGING != 0) {
229            [[unroll]] for (uint32_t idx = 0; idx < Bc * HSK_pad / 4; idx += gl_WorkGroupSize.x) {
230                uint32_t d = (idx + tid) % (HSK_pad / 4);
231                uint32_t c = (idx + tid) / (HSK_pad / 4);
232                if (idx + gl_WorkGroupSize.x <= Bc * HSK_pad / 4 || c < Bc) {
233                    FLOAT_TYPEV4 K_Tf = FLOAT_TYPEV4(0);
234                    if ((!KV_bounds_check || j * Bc + c < KV) && (HSK == HSK_pad || d < HSK / 4)) {
235#if !defined(BFLOAT16)
236                        if (USE_DECODE_K) {
237                            uint coord = (j * Bc + c) * k_stride * BLOCK_SIZE_K + 4 * d;
238                            uint ib = coord / BLOCK_SIZE_K;
239                            uint iqs = (coord % BLOCK_SIZE_K);
240                            K_Tf = dequantize4(ib, iqs, k_offset, BINDING_IDX_K);
241                        } else
242#endif
243                        {
244                            K_Tf = FLOAT_TYPEV4(data_kv4[k_offset / 4 + (j * Bc + c) * k_stride / 4 + d]);
245                        }
246                    }
247
248                    kvsh[c * kvsh_stride + d] = K_Tf;
249                }
250            }
251            barrier();
252        }
253
254        // K * Q^T -> S^T: Bc x HSK_pad * HSK_pad x Br -> Bc x Br
255        // Bc split across workgroup (four subgroups), loop over HSK in chunks of 16: 16 x 16 * 16 x 16 -> 16 x 16
256        // This is written transposed in order to allow for N being 8 if implementations need it
257        coopmat<ACC_TYPE, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator> SfMat = coopmat<ACC_TYPE, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator>(0);
258        coopmat<FLOAT_TYPE, gl_ScopeSubgroup, MatBc, 16, gl_MatrixUseA> KMat;
259        coopmat<FLOAT_TYPE, gl_ScopeSubgroup, 16, MatBr, gl_MatrixUseB> QMat;
260
261        [[unroll]] for (uint32_t d = 0; d < HSK_pad / 16; ++d) {
262            // If SHMEM_STAGING is set, a Bc * HSK_pad size tile of K is loaded to shmem
263            // If not, K is loaded directly from global memory if aligned, otherwise
264            // staged through a Bc * MatBr size staging buffer.
265            // If K is a quant type, then it is always staged for dequantization.
266            if (SHMEM_STAGING == 0) {
267            // For quants we always need to dequant into kvsh; for f16/bf16 we can load
268            // directly from global memory when alignment / bounds allow it.
269            const bool stage_k = USE_DECODE_K || KV_bounds_check || d * 16 + 16 > HSK;
270            if (stage_k) {
271                barrier();
272                [[unroll]] for (uint32_t idx = 0; idx < Bc * MatBr / 4; idx += gl_WorkGroupSize.x) {
273                    uint32_t col_vec = (idx + tid) % (MatBr / 4);
274                    uint32_t row = (idx + tid) / (MatBr / 4);
275                    if (idx + tid < Bc * MatBr / 4) {
276                        FLOAT_TYPEV4 K_Tf = FLOAT_TYPEV4(0);
277                        if ((!KV_bounds_check || j * Bc + row < KV) && (HSK == HSK_pad || d * 16 + col_vec * 4 < HSK)) {
278#if !defined(BFLOAT16)
279                            if (USE_DECODE_K) {
280                                uint coord = (j * Bc + row) * k_stride * BLOCK_SIZE_K + d * 16 + col_vec * 4;
281                                uint ib = coord / BLOCK_SIZE_K;
282                                uint iqs = (coord % BLOCK_SIZE_K);
283                                K_Tf = dequantize4(ib, iqs, k_offset, BINDING_IDX_K);
284                            } else
285#endif
286                            {
287                                K_Tf = FLOAT_TYPEV4(data_kv4[k_offset / 4 + (j * Bc + row) * k_stride / 4 + d * 16 / 4 + col_vec]);
288                            }
289                        }
290
291                        kvsh[row * kvsh_stride + col_vec] = K_Tf;
292                    }
293                }
294                barrier();
295            }
296
297            if (stage_k) {
298                uint coord = (gl_SubgroupID * MatBc) * kvsh_stride;
299                coopMatLoad(KMat, kvsh, coord, kvsh_stride, gl_CooperativeMatrixLayoutRowMajor);
300            } else {
301                const uint coord = k_offset / 4 + (j * Bc + gl_SubgroupID * MatBc) * k_stride / 4 + d * 16 / 4;
302                coopMatLoad(KMat, data_kv4, coord, k_stride / 4, gl_CooperativeMatrixLayoutRowMajor);
303            }
304            } else {
305                uint coord = (gl_SubgroupID * MatBc) * kvsh_stride + d * 16 / 4;
306                coopMatLoad(KMat, kvsh, coord, kvsh_stride, gl_CooperativeMatrixLayoutRowMajor);
307            }
308
309            coopMatLoad(QMat, Qf, d * 16 / 4, qstride, gl_CooperativeMatrixLayoutColumnMajor);
310
311            SfMat = coopMatMulAdd(KMat, QMat, SfMat);
312        }
313
314        uint coord = gl_SubgroupID * MatBc * sfshstride;
315        coopMatStore(SfMat, sfsh, coord, sfshstride, gl_CooperativeMatrixLayoutRowMajor);
316        barrier();
317
318        if (LOGIT_SOFTCAP) {
319            [[unroll]] for (uint32_t idx = 0; idx < Bc * Br / 4; idx += gl_WorkGroupSize.x) {
320                uint32_t c = (idx + tid) / (Br / 4);
321                uint32_t r = (idx + tid) % (Br / 4);
322                if (idx + tid < Bc * Br / 4 || idx + gl_WorkGroupSize.x <= Bc * Br / 4) {
323                    sfsh[c * sfshstride + r] = ACC_TYPEV4(p.logit_softcap * tanh(sfsh[c * sfshstride + r]));
324                }
325            }
326            barrier();
327        }
328
329        if (MASK_ENABLE && mask_opt_bits != MASK_OPT_ALL_ZERO) {
330            [[unroll]] for (uint32_t idx = 0; idx < Bc * Br / 4; idx += gl_WorkGroupSize.x) {
331                uint32_t c = (idx + tid) / (Br / 4);
332                uint32_t r = (idx + tid) % (Br / 4);
333                if (idx + tid < Bc * Br / 4 || idx + gl_WorkGroupSize.x <= Bc * Br / 4) {
334                    if (!KV_bounds_check || j * Bc + c < KV) {
335                        // Mask nem1 bounds check is handled when loading masks
336                        ACC_TYPEV4 masks = ACC_TYPEV4(mask_cache[idx / WorkGroupSize]);
337                        ACC_TYPEV4 slopes = ACC_TYPEV4(slope[r * 4], slope[r * 4 + 1], slope[r * 4 + 2], slope[r * 4 + 3]);
338                        sfsh[c * sfshstride + r] += slopes * masks;
339                    }
340                }
341            }
342            barrier();
343        }
344
345        float eMf[rows_per_thread];
346        [[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
347            const uint r_vec  = tile_row(r) / 4;
348            const uint r_comp = tile_row(r) % 4;
349
350            float rowmaxf = NEG_FLT_MAX_OVER_2;
351            [[unroll]] for (uint32_t c = 0; c < cols_per_thread; ++c) {
352                if (KV_bounds_check && j * Bc + c * cols_per_iter + col_tid >= KV) {
353                    continue;
354                }
355                rowmaxf = max(rowmaxf, float(sfsh[r_vec + (c * cols_per_iter + col_tid) * sfshstride][r_comp]));
356            }
357            rowmaxf += FATTN_KQ_MAX_OFFSET;
358            float Moldf = Mf[r];
359
360            // Compute max across the row
361            rowmaxf = subgroupMax(rowmaxf);
362
363            // M = max(rowmax, Mold)
364            // P = e^(S - M)
365            // eM = e^(Mold - M)
366            Mf[r] = max(rowmaxf, Moldf);
367            eMf[r] = exp(Moldf - Mf[r]);
368
369            Lf[r] = eMf[r]*Lf[r];
370        }
371
372        [[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
373            const uint d_local = d0 / threads_per_rowgroup;
374            [[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
375                Of[r][d_local] = O_TYPE(eMf[r]) * Of[r][d_local];
376            }
377        }
378
379        // Calculate and store Pf in Psh
380        [[unroll]] for (uint32_t c = 0; c < cols_per_thread; ++c) {
381            const uint col = c * cols_per_iter + col_tid;
382
383            [[unroll]] for (uint32_t r = 0; r < rows_per_thread; r += 4) {
384                const uint row = tile_row(r);
385                if (KV_bounds_check && j * Bc + col >= KV) {
386                    Psh[col * psh_stride + row / 4] = FLOAT_TYPEV4(0.0f);
387                } else {
388                    const vec4 mfvec = vec4(Mf[r], Mf[r + 1], Mf[r + 2], Mf[r + 3]);
389                    const FLOAT_TYPEV4 Pf = FLOAT_TYPEV4(exp(vec4(sfsh[row / 4 + col * sfshstride]) - mfvec));
390                    [[unroll]] for (uint32_t vec_idx = 0; vec_idx < 4; ++vec_idx) {
391                        Lf[r + vec_idx] += Pf[vec_idx];
392                    }
393                    Psh[col * psh_stride + row / 4] = Pf;
394                }
395            }
396        }
397
398        if (SHMEM_STAGING != 0) {
399            [[unroll]] for (uint32_t idx = 0; idx < Bc * HSV_pad / 4; idx += gl_WorkGroupSize.x) {
400                uint32_t d = (idx + tid) % (HSV_pad / 4);
401                uint32_t c = (idx + tid) / (HSV_pad / 4);
402                if (idx + gl_WorkGroupSize.x <= Bc * HSV_pad / 4 || c < Bc) {
403                    FLOAT_TYPEV4 V_Tf = FLOAT_TYPEV4(0);
404                    if ((!KV_bounds_check || j * Bc + c < KV) && (HSV == HSV_pad || d < HSV / 4)) {
405#if !defined(BFLOAT16)
406                        if (USE_DECODE_V) {
407                            uint coord = (j * Bc + c) * v_stride * BLOCK_SIZE_V + 4 * d;
408                            uint ib = coord / BLOCK_SIZE_V;
409                            uint iqs = (coord % BLOCK_SIZE_V);
410                            V_Tf = dequantize4(ib, iqs, v_offset, BINDING_IDX_V);
411                        } else
412#endif
413                        {
414                            V_Tf = FLOAT_TYPEV4(data_vv4[v_offset / 4 + (j * Bc + c) * v_stride / 4 + d]);
415                        }
416                    }
417
418                    kvsh[c * kvsh_stride + d] = V_Tf;
419                }
420            }
421        }
422        barrier();
423
424        const uint num_hsv_tiles = (HSV + MatBc * row_split - 1) / (MatBc * row_split); // round up
425
426        // Each subgroup handles HSV/4 columns
427        [[unroll]] for (uint32_t hsv_tile = 0; hsv_tile < num_hsv_tiles; ++hsv_tile) {
428            const uint hsv_offset = (hsv_tile * row_split + gl_SubgroupID) * 16;
429
430            coopmat<O_TYPE, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator> PVMat = coopmat<O_TYPE, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator>(0);
431
432            // Preload V tiles for [Bc, 16 * num subgroups]
433            const uint v_rows = Bc;
434            const uint v_total = v_rows * v_cols;
435            const uint v_loads_per_thread = v_total / gl_WorkGroupSize.x;
436
437            // If SHMEM_STAGING is set, a Bc * HSV_pad size tile of V is loaded to shmem.
438            // If not, V is loaded directly from global memory if aligned, otherwise
439            // staged through a Bc * MatBr size staging buffer.
440            // If V is a quant type, then it is always staged for dequantization.
441            if (SHMEM_STAGING == 0) {
442            // For quants we always preload via kvsh. For f16/bf16 we only preload when
443            // alignment / bounds force it (otherwise we coopMatLoad direct from data_vv4).
444            const bool stage_v = USE_DECODE_V || KV_bounds_check;
445            if (stage_v) {
446                [[unroll]] for (uint32_t i = 0; i < v_loads_per_thread; ++i) {
447                    const uint idx = i * gl_WorkGroupSize.x + tid;
448                    const uint row = idx / v_cols;
449                    const uint col = idx % v_cols;
450
451                    const uint v_row = j * Bc + row;
452                    const uint v_col = hsv_tile * MatBc * row_split + col * 4;
453
454                    const uint coord = v_row * v_stride * BLOCK_SIZE_V + v_col;
455                    const uint ib = coord / BLOCK_SIZE_V;
456                    const uint iqs = coord % BLOCK_SIZE_V;
457
458                    if (!KV_bounds_check || (v_row < KV && v_col < HSV)) {
459#if !defined(BFLOAT16)
460                        if (USE_DECODE_V) {
461                            kvsh[row * vsh_stride + col] = dequantize4(ib, iqs, v_offset, BINDING_IDX_V);
462                        } else
463#endif
464                        {
465                            kvsh[row * vsh_stride + col] = data_vv4[(v_offset + v_row * v_stride + v_col) / 4];
466                        }
467                    } else {
468                        kvsh[row * vsh_stride + col] = FLOAT_TYPEV4(0.0f);
469                    }
470                }
471            }
472            }
473            barrier();
474
475            const uint o_offset = gl_SubgroupID * MatBr / 4;
476
477            if (hsv_offset < HSV_pad) {
478                [[unroll]] for (uint32_t bc_chunk = 0; bc_chunk < Bc / MatBc; ++bc_chunk) {
479                    coopMatLoad(KMat, Psh, bc_chunk * MatBc * psh_stride, psh_stride, gl_CooperativeMatrixLayoutColumnMajor);
480
481                    if (SHMEM_STAGING == 0) {
482                    if (!USE_DECODE_V && !KV_bounds_check) {
483                        // F16/BF16 values can be loaded directly from global memory
484                        const uint v_tile_row = j * Bc + bc_chunk * MatBc;
485                        const uint v_tile_offset = v_offset / 4 + v_tile_row * v_stride / 4 + hsv_offset / 4;
486                        coopMatLoad(QMat, data_vv4, v_tile_offset, v_stride / 4, gl_CooperativeMatrixLayoutRowMajor);
487                    } else {
488                        const uint v_tile_offset = bc_chunk * MatBr * v_cols + gl_SubgroupID * (MatBc / 4);
489                        coopMatLoad(QMat, kvsh, v_tile_offset, vsh_stride, gl_CooperativeMatrixLayoutRowMajor);
490                    }
491                    } else {
492                        const uint v_tile_offset = bc_chunk * MatBc * kvsh_stride + (hsv_tile * row_split + gl_SubgroupID) * (MatBc / 4);
493                        coopMatLoad(QMat, kvsh, v_tile_offset, kvsh_stride, gl_CooperativeMatrixLayoutRowMajor);
494                    }
495
496                    PVMat = coopMatMulAdd(KMat, QMat, PVMat);
497                }
498
499                // Store PVMat to pvsh and load into Of
500                coopMatStore(PVMat, pvsh, o_offset, osh_stride, gl_CooperativeMatrixLayoutRowMajor);
501            }
502
503            barrier();
504
505            const uint hsv_per_tile = row_split * MatBc;
506            const uint hsv_base = hsv_tile * hsv_per_tile;
507            const uint d_values_per_tile = hsv_per_tile / 4;
508
509            const uint d_start = hsv_tile * d_values_per_tile;
510            const uint d_end = min(d_start + d_values_per_tile, HSV / 4);
511
512            [[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
513                const uint row = tile_row(r);
514
515                [[unroll]] for (uint32_t d_local = 0; d_local < d_per_thread; ++d_local) {
516                    const uint d = d_local * threads_per_rowgroup + col_tid;
517                    const uint hsv_col = 4 * d;
518
519                    if (hsv_col >= hsv_base && hsv_col < hsv_base + hsv_per_tile && hsv_col < HSV) {
520                        const uint local_hsv = (hsv_col - hsv_base) / 4;
521                        Of[r][d_local] += pvsh[row * osh_stride + local_hsv];
522                    }
523                }
524            }
525        }
526
527        barrier();
528    }
529
530    [[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
531        Lf[r] = subgroupAdd(Lf[r]);
532    }
533
534    // If there is split_k, then the split_k resolve shader does the final
535    // division by L. Store the intermediate O value and per-row m and L values.
536    if (p.k_num > 1) {
537        if (p.gqa_ratio > 1) {
538            // note: O and Q have swapped coord 1,2.
539            uint32_t o_offset = HSV * p.ne1 * (split_k_index + p.k_num * (gqa_iq1 + p.ne2 * iq3)) / 4;
540
541            [[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
542                if (tile_row(r) < N) {
543                    [[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
544                        const uint d = d0 + col_tid;
545                        if (d >= HSV/4) break;
546                        const uint d_local = d0 / threads_per_rowgroup;
547                        gqaStore(tile_row(r), d, Of[r][d_local], o_offset, iq2, N);
548                    }
549                }
550            }
551
552            o_offset = HSV * p.ne1 * p.k_num * p.ne2 * p.ne3 + p.ne1 * 2 * (split_k_index + p.k_num * (gqa_iq1 + p.ne2 * iq3));
553            [[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
554                if (tile_row(r) < N) {
555                    perElemOpStoreCol0(tile_row(r), 0u, ACC_TYPE(Lf[r]), o_offset, iq2, N);
556                    perElemOpStoreCol0(tile_row(r), 0u, ACC_TYPE(Mf[r]), o_offset + p.ne1, iq2, N);
557                }
558            }
559        } else {
560            [[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
561                const uint row = tile_row(r);
562                const uint global_row = i * Br + row;
563
564                if (global_row < N) {
565                    uint32_t o_offset = HSV * p.ne1 * (split_k_index + p.k_num * (global_row + p.ne2 * iq3)) / 4;
566
567                    [[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
568                        const uint d = d0 + col_tid;
569                        if (d >= HSV/4) break;
570                        data_ov4[o_offset + iq2 * HSV/4 + d] = D_TYPEV4(Of[r][d/threads_per_rowgroup]);
571                    }
572                }
573
574                if (global_row < N && col_tid == 0) {
575                    uint32_t lm_offset = HSV * p.ne1 * p.k_num * p.ne2 * p.ne3 + p.ne1 * 2 * (split_k_index + p.k_num * (global_row + p.ne2 * iq3));
576                    data_o[lm_offset + iq2] = D_TYPE(Lf[r]);
577                    data_o[lm_offset + p.ne1 + iq2] = D_TYPE(Mf[r]);
578                }
579            }
580        }
581
582        return;
583    }
584
585    if ((p.mask_n_head_log2 & SINK_ENABLE_BIT) != 0) {
586        [[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
587            float sink = perElemOpGetSink(tile_row(r), 0u, ACC_TYPE(0), iq2);
588
589            float ms = 1.0f;
590            float vs = 1.0f;
591
592            if (sink > Mf[r]) {
593                ms = exp(Mf[r] - sink);
594
595                [[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
596                    const uint d_local = d0 / threads_per_rowgroup;
597                    Of[r][d_local] *= O_TYPE(ms);
598                }
599            } else {
600                vs = exp(sink - Mf[r]);
601            }
602
603            Lf[r] = Lf[r]*ms + vs;
604        }
605    }
606
607    float Lfrcp[rows_per_thread];
608    [[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
609        Lfrcp[r] = (Lf[r] == 0.0) ? 0.0 : (1.0 / Lf[r]);
610    }
611
612    [[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
613        const uint d_local = d0 / threads_per_rowgroup;
614        [[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
615            Of[r][d_local] *= O_TYPE(Lfrcp[r]);
616#if defined(FLOAT_TYPE_MAX)
617            Of[r][d_local] = clamp(Of[r][d_local], -FLOAT_TYPE_MAX, FLOAT_TYPE_MAX);
618#endif
619        }
620    }
621
622    uint32_t o_offset = (gqa_iq1*p.ne1*HSV + iq3*p.ne2*p.ne1*HSV) / 4;
623
624    if (p.gqa_ratio > 1) {
625        [[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
626            if (tile_row(r) < N) {
627                [[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
628                    const uint d = d0 + col_tid;
629                    if (d >= HSV / 4) break;
630                    const uint d_local = d0 / threads_per_rowgroup;
631                    gqaStore(tile_row(r), d, Of[r][d_local], o_offset, iq2, N);
632                }
633            }
634        }
635    } else {
636        [[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
637            if (i * Br + tile_row(r) < N) {
638                [[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
639                    const uint d = d0 + col_tid;
640                    if (d >= HSV / 4) break;
641                    const uint d_local = d0 / threads_per_rowgroup;
642                    data_ov4[o_offset + (iq2 * HSV + (i * Br + tile_row(r)) * p.ne1 * HSV) / 4 + d] = D_TYPEV4(Of[r][d_local]);
643                }
644            }
645        }
646    }
647}