char-fork/llama.cpp

git clone https://git.t4t.associates/char-fork/llama.cpp

Adrien Gallouëtui : embed assets directly with CMake (#28445)c457e3bf7

char/aliceai-t5-moe
2.9 KiB73 linesraw
1set(TARGET llama-ui)
2
3set(LLAMA_UI_HF_BUCKET "ggml-org/llama-ui" CACHE STRING "Hugging Face bucket name for prebuilt UI assets")
4set(LLAMA_UI_GZIP      ON                  CACHE BOOL   "Apply gzip compress to assets to save bandwidth")
5
6# Backward compat: forward old var to new one
7if(DEFINED LLAMA_BUILD_WEBUI)
8    set(LLAMA_BUILD_UI ${LLAMA_BUILD_WEBUI})
9    message(DEPRECATION "LLAMA_BUILD_WEBUI is deprecated, use LLAMA_BUILD_UI instead")
10endif()
11if(DEFINED LLAMA_USE_PREBUILT_WEBUI)
12    set(LLAMA_USE_PREBUILT_UI ${LLAMA_USE_PREBUILT_WEBUI})
13    message(DEPRECATION "LLAMA_USE_PREBUILT_WEBUI is deprecated, use LLAMA_USE_PREBUILT_UI instead")
14endif()
15if(DEFINED LLAMA_WEBUI_HF_BUCKET)
16    set(LLAMA_UI_HF_BUCKET ${LLAMA_WEBUI_HF_BUCKET})
17    message(DEPRECATION "LLAMA_WEBUI_HF_BUCKET is deprecated, use LLAMA_UI_HF_BUCKET instead")
18endif()
19
20# Resolve HF asset version: explicit env var > derived from build number > unset
21if(DEFINED ENV{HF_WEBUI_VERSION})
22    set(HF_UI_VERSION "$ENV{HF_WEBUI_VERSION}")
23    message(DEPRECATION "HF_WEBUI_VERSION env var is deprecated, use HF_UI_VERSION instead")
24elseif(DEFINED ENV{HF_UI_VERSION})
25    set(HF_UI_VERSION "$ENV{HF_UI_VERSION}")
26elseif(DEFINED LLAMA_BUILD_NUMBER)
27    set(HF_UI_VERSION "b${LLAMA_BUILD_NUMBER}")
28else()
29    set(HF_UI_VERSION "")
30endif()
31
32if(NOT "${HF_UI_VERSION}" STREQUAL "" AND NOT HF_UI_VERSION MATCHES "^[A-Za-z0-9._-]+$")
33    message(FATAL_ERROR "UI: invalid HF_UI_VERSION='${HF_UI_VERSION}' - must match ^[A-Za-z0-9._-]+$")
34endif()
35
36set(UI_CPP "${CMAKE_CURRENT_BINARY_DIR}/ui.cpp")
37set(UI_H   "${CMAKE_CURRENT_BINARY_DIR}/ui.h")
38
39# Provision assets and generate ui.cpp/ui.h natively in CMake at build time.
40# The generated sources are compiled by the regular target toolchain; no
41# build-time host executable is needed (works in any cross-compile setup).
42# The script uses copy_if_different semantics, so the library below only
43# recompiles when the generated contents actually change.
44add_custom_target(llama-ui-assets ALL
45    BYPRODUCTS ${UI_CPP} ${UI_H}
46    COMMAND ${CMAKE_COMMAND}
47        "-DUI_SOURCE_DIR=${CMAKE_CURRENT_SOURCE_DIR}"
48        "-DUI_BINARY_DIR=${CMAKE_CURRENT_BINARY_DIR}"
49        "-DLLAMA_SOURCE_DIR=${PROJECT_SOURCE_DIR}"
50        "-DLLAMA_BUILD_NUMBER=${LLAMA_BUILD_NUMBER}"
51        "-DHF_BUCKET=${LLAMA_UI_HF_BUCKET}"
52        "-DHF_VERSION=${HF_UI_VERSION}"
53        "-DHF_ENABLED=${LLAMA_USE_PREBUILT_UI}"
54        "-DBUILD_UI=${LLAMA_BUILD_UI}"
55        "-DLLAMA_UI_GZIP=${LLAMA_UI_GZIP}"
56        -P "${PROJECT_SOURCE_DIR}/scripts/ui-assets.cmake"
57    COMMENT "Provisioning UI assets"
58    VERBATIM
59)
60
61set_source_files_properties(${UI_CPP} ${UI_H} PROPERTIES GENERATED TRUE)
62
63add_library(${TARGET} STATIC ${UI_CPP} ${UI_H})
64target_compile_features(${TARGET} PRIVATE cxx_std_17)
65add_dependencies(${TARGET} llama-ui-assets)
66
67if (BUILD_SHARED_LIBS)
68    set_target_properties(${TARGET} PROPERTIES POSITION_INDEPENDENT_CODE ON)
69endif()
70
71target_include_directories(${TARGET} PUBLIC
72    ${CMAKE_CURRENT_BINARY_DIR}
73)